What is kinematics?
s = (1/2) * a * t2
ds/dt = v = (1/2) * a * (d/dt)t2
v = (1/2) * a * 2 * t
v = a * t (for solid bodies with initial velocity of 0).
A more general formula for velocity (v) is as follows:
Where: vf = final velocity and vi = initial velocity
dv/dt = d2s/dt = (1/2) * a * (d2/dt)t2
dv/dt = (1/2) * a * 2
dv/dt = a
The change in velocity over time is acceleration!
Since acceleration is constant (a = 0) for the particle explosion assignment, we will be using the equation s = v * t. Distance equals velocity multiplied by time.
Spring 2016, CS-116B:
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