Computer Vision, Computer Graphics, and Information Retrieval
My lab is located in ENGR-246. For more information about the lab: https://www.sjsuvrlab.org/
I wrote this in C using OpenCV and STASM libraries. Future improvements will use Active Appearence Modelling for improved tracking of data points
A particle-based cloth simulator using a mass spring model. The system features gravity and wind forces (random) as well as collision detection.
I wrote this software in C with OpenGL and GLUT. My software is based on Jesper Mosegaard's cloth simulation tutorial available at http://cg.alexandra.dk/wp-content/uploads/2009/06/MosegaardsClothTutorial.zip