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CS297-298 Project News Feed

Oct 3rd.
   (Posted on Tue, 03 Oct 2006 23:24:48 PDT .)
downloaded milkshape and studied milkshape tutorial.  

Added support for some tags in my schema like keyboard listerner tag, sound tag, menu tag.

Task for next week
Finish up my game engine and my schema for games
   


Sept.19th
   (Posted on Tue, 19 Sep 2006 10:27:16 PDT .)
Figure out how to add the 3-D model to my Game schema.
add the support for all the tags in the schema.give examples next week.


Future task:
developement time using my game engine compared to RR's game engine 
   


Feb 21th
   (Posted on Tue, 07 Mar 2006 10:18:49 PST .)
1) Continue to work on the schema
2) Add keyboard control to the Centipede game
   


Feb 14th
   (Posted on Tue, 21 Feb 2006 10:54:28 PST .)
1) Work on the schema for my XML language for games
2) Add motions to the Centipede game
3) Add physics to the Centipede game


Dec 14th
   (Posted on Sun, 20 Nov 2005 23:42:51 PST .)
1) Write a java program which parses centipede.xml and displays all the objects on the scene.
2) Make 10 slides on how prolog does situation calculus.
3) Think of how to extend xml schema so that it supports rules
   


Oct 24th
   (Posted on Sat, 29 Oct 2005 11:53:58 PDT .)
1) Revise the centipede.xml file
2) Write schema for the centipede.xml file
3) Read the Prolog book
   


Title for BLOG entry.
   (Posted on Sun, 09 Oct 2005 15:11:17 PDT .)
1) Read article in Gem one book
2) Draw UML diagram for my project
3) Start writing XML for my game engine
   


Sept 19
   (Posted on Mon, 03 Oct 2005 10:24:04 PDT .)
1Read Article "game scripting with python"
2. Read about the scripting language LUA
3 Read RR's book chp 7&8
4. Finish up deliverable 2


Sept 12
   (Posted on Sat, 17 Sep 2005 11:20:15 PDT .)
1) Read Rudy Rucker's bood chp 5 & 6 
2) Modify the damage function of the spacewar game.
3) Gems book 1.15, 1.16, 6.1, 6.7 and the beginning of section 5
4) Deliverable 1 due


Sept 9th
   (Posted on Fri, 09 Sep 2005 20:57:45 PDT .)
1) Come up with a better model and a xml schema for the family tree xml language. 

2) Validate against the schema.

3) Read Rudy Rucker's book chp 3 & 4.

4) Compile some small changes on Rudy Rucker's game framework


August 29th
   (Posted on Mon, 29 Aug 2005 11:01:59 PDT .)
1) Read Rudy Rucker's book chapter 1 and 2.

2) Write a program to parse a family tree xml language.

3) Download the pop framework and get it running.
   


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