/* Code of Figure 5.21, page 156 from Kenneth C. Louden, Programming Languages Principles and Practice 2nd Edition Copyright (C) Brooks-Cole/ITP, 2003 */ #include using namespace std; typedef struct { int i; double d; } IntDouble; bool operator < (IntDouble x, IntDouble y) { return x.i < y.i && x.d < y.d; } IntDouble operator + (IntDouble x, IntDouble y) { IntDouble z; z.i = x.i + y.i; z.d = x.d + y.d; return z; } int main() { IntDouble x = {1,2.1}, y = {5,3.4}; if (x < y) x = x + y; else y = x + y; cout << x.i << " " << x.d << endl; return 0; }