More OpenGL




CS185c

Chris Pollett

Apr. 11, 2012

Outline

Where We Were

Defining Lighting and Cube Material

Screenshot After Lighting

Screenshot showing how lighting effect the way our cube looked

Making the Cube Rotate

Screenshot During Rotation

Screenshot showing the cube mid-rotation

Applying Texture

Texture Mapping Continued

Finishing Texture Map

Screenshot With Texture Map

Screenshot showing the cube with my face as a texture

Using OpenGL and other UI Controls

GPS

LocationManager

LocationListener