CS152
Chris Pollett
Apr. 1, 2009
void my_class(int msg_code, ...);
void my_class(int msg_code, ...) { static int my_field1; //... other fields switch(msg_code) { case method1: break; ... default: } }
void my_class(int *object_id, int msg_code, ...) { static int *my_field_1; switch(msg_code) { case NEW: //my_field_i is a dynamically allocated array // managed by NEW and DESTROY // object_id's value is one index in this array. } }
@interface classname : superclassname { int my_field; // instance variables can be any C type or the generic id type. } +classMethod1; // + means class method; - means instance method +(return_type)classMethod2; +(return_type)classMethod3:(param1_type)parameter_varName; -(return_type)instanceMethod1:(param1_type)param1_varName :(param2_type)param2_varName; -(return_type)instanceMethod2WithParameter: (param1_type)param1_varName andOtherParameter:(param2_type)param2_varName; @end
To implement the functions you use an implementation file and the syntax:
@implementation classname +classMethod { // implementation } -instanceMethod { // implementation } @end
[obj method:parameter1 paramName2: parameter2]
MyObject * o = [MyObject new]; MyObject * o = [[MyObject alloc] init];You can override the init method of your class to make a new constructor.
// Interface File #import <objc/Object.h> @interface MyHello : Object { int myNumber; } -setNumber:(int)aNumber; -sayHello; @end
// implementation file #import <stdio.h> #import "MyHello.h" @implementation MyHello -setNumber:(int)aNumber { myNumber = aNumber; } -sayHello{ printf("Hello! %d\n", myNumber); } -(id) init { //self is like this in Java self = [super init]; if (self) { myNumber = 0; } return self;} @end
#import "MyHello.h" int main(void){ MyHello *hello = [MyHello new]; [hello setNumber:10]; //set the number to echo [hello sayHello]; return 0; } /* To compile in gcc could type: gcc -x objective-c -Wno-import main.m MyHello.m -lobjc */