Start Animation




CS116b/CS216

Chris Pollett

Apr 28, 2014

Outline

Introduction

Interpolation and Key Framing

Quiz

Which of the following statements is true?

  1. The auxiliary neighborhood function used in converting two dimensional CSG to B-rep representation where the primitives were rectangles performed tests on the four quadrants of a point on the boundary.
  2. If `M^0` is a cube, the number of vertices in `M^1` if Catmull Clark is being used would be 24.
  3. The winged-edge representation supports clockwise but not counter-clockwise traversals of the edges of the faces of an object represented using it.

Skinning

Three frames of a human jumping

Rigging and Frames

Hard Skinning

Smooth Skinning

Skinning and Shaders

Simulation

Particle Simulation

Particle Systems

Waterfall and Volcano particle simulations.