Finish Lighting, Geometric Modeling




CS116b/CS216

Chris Pollett

Apr 16, 2014

Outline

Introduction

Sensors

Set up of a real-world camera

Lenses

Effect of a real-world camera lens Motion Blur Depth of field effects

Integration Algorithms

Effects we have not Modeled

Geometric Modeling

Triangle Soup

Cat Head Soup

Meshes

WingedEdgeRepresentation