Resampling




CS116b/CS216

Chris Pollett

Mar 12, 2014

Outline

Introduction

Resampling in the Texture Domain

Resampling in the texture domain

When we blow up textures...

Mip Map

Mip Maps and OpenGL and Shrinkage

What happens when we switch between resolutions?

Correctness of Mip Mapping

Start of Ray Tracing

Advantages of Ray Tracing